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Old Aug 31, 2006, 08:51 PM // 20:51   #21
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Ahhh...I was wondering if Gaile's thread on what we would purchase from the store would result in any changes.

Apparently, it has. Purchasable UAS is now live....what about UAX?
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Old Aug 31, 2006, 08:51 PM // 20:51   #22
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Curse you Sentao! You must have posted this thread just a few seconds before I posted one of pretty much the same subject

Back on topic, I'm kinda split on this issue. On one hand, it does seem to give players willing to pay real world money a time advantage in pvp. This means that a person playing normally will have to work a lot harder to unlock all prophecies skills than a person willing to pay. I realize that Guild Wars isn't supposed to be about time spent, but before now that concept has always been just in-game. This move by A-net seems to me to give the message that it is okay to skip over tedious or time consuming processes using real money. I don't mean that A-net is saying that buying gold off ebay is okay, I mean that now that A-net has done this, wouldn't many other things (according to the philosophy they have shown here) now be okay to sell in the store?

If its okay to sell skill-unlocks in the store than what else would now be okay to sell? I don't really want to conjecture about what things A-net might choose to put in the store, but now they have shown that they are not against the idea of selling ingame things for real money.

On the other hand, this policy is probably welcomed by many. I can see this really helping new players who want to quickly jump into pvp. As for new pvpers who choose not to buy, they do have several very good premades to choose from and of course you can still unlock from pve. Maybe this new policy will only help and not hurt anyone. In the end though, I've got to say that this decision by A-net worries me a little bit though.
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Old Aug 31, 2006, 08:52 PM // 20:52   #23
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Quote:
Originally Posted by samifly
Do you have to own prophecies to unlock these?
it doesnt say anything except it will unlock a specific set of skills for pvp.

since it is only pvp who cares

as for the completely moronic idea that buying skills equals the skill to use them properly ....well that is completely moronic

i can put in my CC number so that makes me reel skiled duh un hunaaa cuz i gots all the skilz.........now how many of those professions can i use at once again?
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Old Aug 31, 2006, 08:52 PM // 20:52   #24
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Again, this is not compulsory. If you don't want to, you don't need to. You can always unlock via PvE (gold) and PvP (factions). Playing PvE/getting gold/buying items and skills and PvPing/getting factions/using them to unlock are primary things to do in game, anyway.

This is only for those peeps who thinks that everything else in game sucks but pvp and want to have insta unlocked set of skills to pwn everyone and for those new players who can at least play in equal footing vs the veterans.

And, there's another way to look at it. Maybe it was set too high so you'll find it ridiculous to buy skills in store and do the natural way (pvp/pve) instead.

Last edited by tomcruisejr; Aug 31, 2006 at 09:12 PM // 21:12..
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Old Aug 31, 2006, 08:53 PM // 20:53   #25
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This is absolutly pathetic. YOU ARE SUPPOSED TO EARN SKILLS. Not buy them.
What the hell are Anet thinking. They are wanting to sell skills for money, yet the game is unplayable because of err7s and lag.
GG Anet.

Last edited by UBS; Aug 31, 2006 at 08:55 PM // 20:55..
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Old Aug 31, 2006, 08:54 PM // 20:54   #26
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i just orderd the full skill set.. it errord the first time and i clicked it again and it errored again.. NOW I HAVE 2 42 DOLLAR CHARGES ON MY ACCOUNT!!!!!!!!!!! and not one extra pvp skill... this is jacked and i called my bank and they cant remove the charges.. how do i talk to a-net on the phone?
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Old Aug 31, 2006, 08:55 PM // 20:55   #27
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Hold on, are you PvPers so dim that you can't see a rip-off when it's being waved in front of you?
Don't be sodding GRACIOUS, this pricing structure is an absolute outrage. Let me state it in simpler terms for you:
In effect, PvP types unwilling to do PvE have to pay TWICE AS MUCH FOR THE GAME.

Do you understand?!?
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Old Aug 31, 2006, 08:55 PM // 20:55   #28
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I think its a good idea, but if it requires you to buy the game as well, i think they are a little overpriced.
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Old Aug 31, 2006, 08:58 PM // 20:58   #29
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Maybe, just maybe Anet figured that leechers are PvPrs who need certain skillcaps and don't want to play the game. Selling unlocks might solve that part of the game.
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Old Aug 31, 2006, 08:58 PM // 20:58   #30
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I think it's amusing that people are complaining how expensive it is, and how much this will somehow devalue all the work they have done. I've spent a lot of time unlocking things, and have enjoyed working toward the goal of unlocking everything. But I was a student and am now unemployed..I have the luxury of having that kind of time. Not everyone does. Why should they not also be able to enjoy the game they paid 40 bucks for..with this they can pay 10-40 bucks more and get all those unlocks and enjoy the game that much more? Remember that elusive thing called enjoying the GAME you are playing?

My gut reaction was to hate this new feature, because I have worked hard for my unlocks. But after some thought, it's about being realistic, and not about being bitter because this feature came out after you put all your work in. Please, be proud of your accomplishments and don't LET this devalue what you've done.


P.S. To all those people who think this will change anything about PvP...just because you have the skills doesn't mean you know how to work with them. Keep that in mind. In JR's words-- "Skill over time spent". Well said!


-Lyanna
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Old Aug 31, 2006, 08:59 PM // 20:59   #31
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for u know it Anet sells us lvl 20 characters with all skills all greens and loads of perfect gold items and FOW armor. GG for the newer pvp players tho
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Old Aug 31, 2006, 09:00 PM // 21:00   #32
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Quote:
Originally Posted by samifly
Do you have to own prophecies to unlock these?
My guess would be no...which would make an interesting decision for a hardcore PvPer.

If you own Factions, and solely want to PvP, you may be better off simply purchasing the full UAS packet so that you can compete on equal footing with Dual-Set owners. It should cost about the same/a little more, but the time you save plodding through Prophecies to UAS is well worth that little cost.

I'm still an old fashioned PvEer, so this doesn't terribly impact me.
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Old Aug 31, 2006, 09:06 PM // 21:06   #33
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Irrelevant to me, I'll finish unlocking the slow way (quests/trainers/captures), even though I could afford the "unlock" packs. One reason -- I've already got most of the skills for most of the classes for both Prophecies and Factions on both my accounts. Another - what many people call "grind" is what I call "playing the game" - it's the whole reason I bought the game in the first place, to play it.
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Old Aug 31, 2006, 09:07 PM // 21:07   #34
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Quote:
Originally Posted by Nexus Icon
Hold on, are you PvPers so dim that you can't see a rip-off when it's being waved in front of you?
Don't be sodding GRACIOUS, this pricing structure is an absolute outrage. Let me state it in simpler terms for you:
In effect, PvP types unwilling to do PvE have to pay TWICE AS MUCH FOR THE GAME.

Do you understand?!?
I have to say I don't understand. If PvPers are so unwilling to do PvE, then they will do....surprisingly...pvp. Which =faction, =skill unlocks. Or, exactly what you would be paying for. Gee whiz.

Personally, Im just gonna wait and see how this does..if it goes well, we'll probably see UAX options, etc etc.
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Old Aug 31, 2006, 09:07 PM // 21:07   #35
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Quote:
Originally Posted by Alfrond
On one hand, it does seem to give players willing to pay real world money a time advantage in pvp.
I said it before, and I will say it again: Any level of PvP where the amount of unlocks you have makes a difference has no significance in this argument at all. I mean really we are talking about the low end of RA there. Even then the premades are vastly better than most of the builds you see in RA, and guess what! YOU GET THEM FOR FREE!

Quote:
Originally Posted by Loviatar
since it is only pvp who cares
The rather large PvP community does.

Quote:
Originally Posted by Loviatar
as for the completely moronic idea that buying skills equals the skill to use them properly ....well that is completely moronic
I don't think anyone ever even implied that you could somehow buy "skill". However it is true that in order to be a fully competitive player you need a decent amount of unlocks.

Quote:
Originally Posted by Nexus Icon
Hold on, are you PvPers so dim that you can't see a rip-off when it's being waved in front of you?
Don't be sodding GRACIOUS, this pricing structure is an absolute outrage. Let me state it in simpler terms for you:
In effect, PvP types unwilling to do PvE have to pay TWICE AS MUCH FOR THE GAME.

Do you understand?!?
Hi, welcome to Guild Wars, where you don't pay a monthly fee!

IT IS NOT A MANDATORY PURCHASE.

Quote:
Originally Posted by Vermilion
I have to say I don't understand. If PvPers are so unwilling to do PvE, then they will do....surprisingly...pvp. Which =faction, =skill unlocks.
For a new player who isn't in a decent guild that GvGs regularly, skill unlocks through faction are agonizingly slow. It is far faster to unlock through PvP, but lets face it; in the same way there are PvE players who don't want to PvP, there are PvP players who don't want to PvE. Yet they still need the quick unlocks in order to be able to the PvP side of the game to its fullest.
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Old Aug 31, 2006, 09:12 PM // 21:12   #36
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Does anyone know if you have to own prophecies to buy the unlocks for prophecies?

Also, are there alternative payment methods available yet?

Too early in the morning to have a positive or negative opinion on the whole topic.
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Old Aug 31, 2006, 09:13 PM // 21:13   #37
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erm, you are in no way required to buy this, so why complain
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Old Aug 31, 2006, 09:15 PM // 21:15   #38
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to me it seems like anet is violating their own EULA. might as well just sell items on their sites as well.

i still say they should have UAS for pvp since the beginning (yea i got flamed for the comment). but this is just stupid.

and if they're gonna charge money to unlock skills might as well be across the board for pve as well, since money does solve everything XD.

-----------------------------------------------------------------------------------------------------------------
ADDED

i guess anet must not been making enough money, that's the only way i can justify it. i think that this is gonna cause fan loyalty to drop and cause even less people to buy the next installment.

Last edited by Autumn_Leaf; Aug 31, 2006 at 09:19 PM // 21:19..
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Old Aug 31, 2006, 09:15 PM // 21:15   #39
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Can't wait for the PvP-ready PvE characters - only $59.99
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Old Aug 31, 2006, 09:15 PM // 21:15   #40
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Quote:
Originally Posted by TempestBrewer
it's about being realistic, and not about being bitter because this feature came out after you put all your work in.
I am also UAX'ed but also feel that this is one of the best things to happen to the PvP game. I also feel no resentment towards a person who bought UAS over one who PvE'ed to UAX. Realistically, it is something that needed to be done to make sure the PvP portion of Guild Wars thrives.
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